#!/bin/bash

WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://www.mediafire.com/?vf7p9pu8bqxohuo"
RIIVOLUTION_ZIP="GSGBW v1.0.2.zip"
RIIVOLUTION_DIR="GSGBW/Ghostly"
GAMENAME="Ghostly Super Ghost Boos. Wii"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}/../riivolution/Ghostly"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr

show_notes () {

echo -e \
"************************************************
${GAMENAME}

Source:			http://rvlution.net/thread/3606-ghostly-super-ghost-boos-wii-out-now/
Base Image:		New Super Mario Bros. Wii (SMN?01)
Supported Versions:	EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"

}

check_input_image_special () {

	check_input_image_nsmb

}

detect_game_version () {

	nsmbw_version
	GAMEID=SMN${REG_LETTER}65
	XML_FILE="${XML_FILE}${REG_LETTER}.xml"

}

place_files () {

	NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/{Message,Font,staffroll} )
	for dir in ${NEW_DIRS[@]}; do
		mkdir -p ${dir}
	done

	case ${VERSION} in
		EUR* )
			LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
			for dir in ${LANGDIRS[@]}; do
				cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/EU/${dir}/Message/
			done
			cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
		;;

		USAv* )
			LANGDIRS=( FraUS EngUS SpaUS )
			for dir in ${LANGDIRS[@]}; do
				cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/US/${dir}/Message/
			done
			cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
		;;

		JPNv1 )
			cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/JP/Message/
			cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
		;;
	esac

	cp -r "${RIIVOLUTION_DIR}"/Env/ ${WORKDIR}/files/
	cp -r "${RIIVOLUTION_DIR}"/Layout/ ${WORKDIR}/files/
	cp -r "${RIIVOLUTION_DIR}"/Object/ ${WORKDIR}/files/
	cp "${RIIVOLUTION_DIR}"/Sound/Stream/* ${WORKDIR}/files/Sound/stream/
	cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
	cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
	cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
	cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/

}

dolpatch () {

	cp "${XML_FILE}" "${XML_FILE}".new
	sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
	XML_FILE="${XML_FILE}".new

	#${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
	#	xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
	${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q

}
